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GAME SPRITES AND ANIMATIONS
CHARACTER SPRITES
This is an overview of the idle, run, and jump animations which I created using the video animation timeline in Photoshop. Once I had sketched out the basic outlines I then rendered out the individual frames with final line work and shading.
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BACKGROUNDS
This is an example of a background I rendered out in Photoshop. I used the layer feature of within the software to create the different layers of the background which I could then import into unity and organize effectively.
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UNITY PROJECT
This is an image from Unity that shows how layers and character sprites and animations come together to create a scene within the game development software.
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Gallery 2 Game Sprites and Backgrounds: Projects
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